LIGHT & FOCUSED
EASY & INTUITIVE
REACTIVE & PERMISSIVE
It's just a whole lot easier to animate in the right environment. What matters is in sight. What's in sight matters.
Enjoy unimpeded creation. Directly interact with your model to pose it as a marionette. It's straight up fun.
A simple transform widget that adapts to what you do and let you have quick access to what matters.
Spend less time setting up. More animating. IK-chain, Reverse Foot and Blendshapes become child play and are just a few clicks away.
We keep it simple. Want to switch over to IK-mode? Our skeleton supports both animation logics without hierarchy duplicate.
Speed up your workflow to create cycles from a handful of keys. Iterate on, loop and mirror your half-step at will.
Fix timings and tweak cycles with ease. Inspired by 2D X-sheets, our stacker let you manage high volumes of keys efficiently.
This powerful tool to create breakdowns comes out-of-the box in akeytsu with impeccable integration.
Our team maintains FBX interoperability to ensure the best possible integrations
OBJ and BVH files are also supported at import
news & blog
2020.2 Release Highlights
Retargeting, Cameras, improved Auto Rig, Screen Space, Sticky Aim and more... Our biggest update to...
devcom 2019 - Rethinking 3D Animation
We tell you how we are reinventing animation tools and bringing back creativity into production pip...
The logic of procedural locomotion systems is not your strong suit? Go MoveIt !
Tools In Games Webinar
[French content] Three game dev tools "made in France" are demoed: Substance, akeytsuand PopcornFX
2020.1 Release Highlights
Biped Auto Rig, audio layers, FBX overhaul, usability improvements
Under my skin: akeytsu Duo Skin explained
You want to know how Duo Skin works ? You've come to the right place !
2020 Dev Roadmap
We are proud to present you our roadmap to fulfill the needs of Indies as well as mid-sized studios
Santa Keytsu Edition 2019 is here !
Oh Oh Oh! Santa Keytsu is hereand it's your chance to get akeytsu at a discounted price during the ...
2019.3 Release Highlights
Blendshape controls, breakdown pose editor or tween machine, UI customization options
2019.2 Release Highlights
Additive layer mode, geodesic voxel binding, skinning workflow improvement, Snap or Align for Rever...
"Akeytsu became our core tool for character animations for Suki & The Shadow Klaw as its non-destructive animator-friendly workflows allow us to focus on creative aspects while removing most of the technical and repetitive steps."