We go over everything there is to know about IK in akeytsu from setting up a chain, switching from FK to IK and back in one click, Pole Vector controls and other useful tips to know when animating.
How To Enable Sticky Aim For Orients
Finetuning orients can be a tedious task when working on a rig ! To save time-eating adjustements make sure you enable Sticky Aim. With Sticky Aim ON you can ensure orients are kept relevant locally when tweaking skeleton.
How To Update Skinned Mesh
Here is a new magic button that will save you a lot of time when you want to update a 3D mesh that is already skinned. This also works with similar characters much like a Skin Unwrap.
Skinning Workflow (1/7) - Skin Binding
This video focuses on how to Skin Bind your character in akeytsu. It also highlights good practices to prepare your imported model and quick cleaning. Demo model SkySurfer included in akeytsu installation package.
Skinning Workflow (2/7) - Selecting Joints & Vertices
Before we focus on weight editing, this tutorial video will help you get familiar selections in akeytsu which is an essential part of the workflow. Mastering selections will greatly improve your efficiency when skinning.
Skinning Workflow (3/7) - Weight Editing with Duo Skin
This tutorial video demonstrates the easiest way to tweak your skinning weights in akeytsu using tools offered by our Duo Skin layers which let you easily edit rigid zones and recalculate smoothed influence accordingly.
Skinning Workflow (4/7) - Weight Transfer and Locking Influences
This tutorial video details how skin weights are redistributed in akeytsu and how to effectively control weight transfer from one influence to another when working on very detailed character skinning.
Skinning Workflow (5/7) - Skin Painting Tools
In this tutorial video the different brush tools and painting modes at your disposal are detailed with insight on how to use them efficiently for skin painting.
Skinning Workflow (6/7) - Weight Numeric Editing
In this tutorial video Addison explains how you can use the Skin Atelier to edit weights with extreme precision through the weight table.
Skinning Workflow (7/7) - Mirror Skin Weights
In this tutorial video, Addison explains how to mirror weights from one side of your character to the other. The video explains different techniques to mirror half the body, a single part or certain vertex area only.
In this video you'll learn how to set up and manipulate blendshape controls in akeytsu. Don't forget TURN ON English subtitles for the commented walkthrough.
Create a joint based face rig
With some tricks you can achieve a pretty decent facial rig with joints only in akeytsu. This step-by-step tutorial will show you how to. Note that it is made for users who already have good knowledge of akeytsu's rigging and skinning tools.